In this campaign of government conspiracy and surreal psychological horror, characters will begin as agents investigating the disappearance of a young artist in New York in 1995, only to be drawn inexorably into a complex mystery stretching across decades and dimensions. As they follow one link in the chain to the next, they will forge ahead ever deeper into the darkness, drawn on by the sound of distant music and the shadowed skyline of a city beyond time. Some riddles can never be solved, but others...others may consume you.
This is an ongoing campaign set in the Delta Green setting of the Call of Cthulhu system. It will meet monthly for 6 - 8 sessions. Attendance at every session is not mandatory, but excessive absences will be treated per the DGS code of conduct.
GM: Pat Hume
Rating: R
Content Warnings: To be discussed in session 0